Thursday, November 7, 2013

Response to Video: Fast Travel in Everquest Next



The video starts with, "Sounds like players want exploration first."

Then into EverQuest's travel system, and how it made the world feel huge.

Then you say, "ya, but I want to group up with my friends on the other side of the world."

Then we get this awesome system with fast travel to distant nodes, not instantaneous, with plenty of travel when you arrive.

(ok, so so far it's an exploration first system, similar to EverQuest but with some sort of fast travel.  Not instantaneous, which is great, and there is lots of travel room still required after you fast travel.  Wow, that sounds very NEW, and DIFFERENT, and GREAT.



AND THEN YOU CLOSE WITH, "IF IT AIN'T BROKEN, DON'T FIX IT!"



Are we doing the new system you talked about?
Are we sticking to an EverQuest system?

Cause that new system, it doesn't sound like something which you could apply the "If it ain't broken, don't fix it" cliche to!

So just tell me straight up, what are we doing in EverQuest Next?


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